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Mech Battle Design Diary #02
We playtested the prototype on New Year's Day, 2021. It was crap. The upside was, we know exactly what is wrong with the design and how to fix it. The prototype played out much worse than I had imagined in my mind, and I have learned a valuable lesson: You learn nothing of your design if you don't test it...
Jan 5, 20225 min read


Mech Battle Design Diary #01
This is the first Design Diary entry for Mech Battle. This Design Diary is a log of my thoughts, efforts, and decisions that went into board game designing. Mech Battle is my first ever design...
Dec 25, 20215 min read


Subnautica and a Lesson in Scaffolding
Subnautica doesn’t hold your hand, but it also doesn’t leave you stranded. The game introduces mechanics and challenges at a pace that feels organic, allowing players to learn through exploration and experimentation. This gradual build-up keeps the experience engaging and rewarding...
May 13, 20216 min read


The Pursuit of Understanding Passion
Something I've been trying to work out my whole life is the pursuit of passion. I have not gotten a satisfactory answer and have been...
Nov 7, 202015 min read
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